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[M1] [iOS] build fails in Xcode when launching from M1 Silicon Mac "fil...
Reproduction steps: 1. Create a new project 2. Build for iOS 3. Open the project generated in Xcode 4. Deploy to "My Mac (Designed ... Read more
[HybridRenderer] Color is not correct when using Material property
Reproduction steps: 1. Open attached project "HybridRenderer.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, observ... Read more
MSVO Ambient Occlusion doesn't work
Steps to reproduce: 1. Open the attached project ("1324639.zip") 2. Open "SampleScene" 3. Select "postProcessing" GameObject 4. Togg... Read more
Camera.WorldToScreenPoint is producing different behavior with dynamic r...
Reproduction steps: 1. Open attached project "DynamicResolutionRenderTexture.zip" and scene "DynamicResolution" 2. Enter Play Mode 3... Read more
[UI] Emission tooltip is not taking Enlighten realtime GI state into acc...
Revealed by testing doc here https://docs.google.com/document/d/1BDw650ioqzZ98KD8KDDi4TlDLKq7Nr-S3oQSjIOqx2M/edit Mouse over the em... Read more
Rendering results differ on Mac and Windows when both OS's are using Ope...
How to reproduce: 1. Open the attached project from "support1328737" on either Windows or Mac 2. Enter Play Mode 3. Observe differen... Read more
[IL2CPP] Build fails when using a combination of messages, SyncVars and ...
How to reproduce: 1. Open the user's attached project "WeaverBug.zip" 2. In File > Build Settings, make sure that Target Platform is... Read more
Paddings and margins appear in Play Mode using UI Document component whe...
How to reproduce: 1. Open attached project "New Unity Project.zip" 2. Open "SampleScene" scene 3. Enter Play Mode Expected result: ... Read more
Compiler error when using Ternary operator with bit flags
Reproduction steps: 1. Open user attached Project 2. Check the console for an error Expected result: The if statement is interprete... Read more
[Frame Debugger] Frame event data doesn't update after clicking on frame...
Reproduction steps: 1. Open user's project "framedebuggerbug.zip" 2. In the top toolbar select File/Build Settings... 3. Make sure D... Read more
All about bugs
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