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3
votes
Third Party Issue

[M1] [iOS] build fails in Xcode when launching from M1 Silicon Mac "fil...

MacOS

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Apr 15, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a13

Reproduction steps: 1. Create a new project 2. Build for iOS 3. Open the project generated in Xcode 4. Deploy to "My Mac (Designed ... Read more

0
votes
Fixed

[HybridRenderer] Color is not correct when using Material property

Package: DOTS Hybrid Renderer

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Mar 20, 2021

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Version/s: 0.11.0-preview.42

Reproduction steps: 1. Open attached project "HybridRenderer.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, observ... Read more

0
votes
Fixed

MSVO Ambient Occlusion doesn't work

Package: PostProcessing

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Mar 26, 2021

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Version/s: 3.0.3

Steps to reproduce: 1. Open the attached project ("1324639.zip") 2. Open "SampleScene" 3. Select "postProcessing" GameObject 4. Togg... Read more

0
votes
Fixed

Camera.WorldToScreenPoint is producing different behavior with dynamic r...

Camera

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Apr 14, 2021

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "DynamicResolutionRenderTexture.zip" and scene "DynamicResolution" 2. Enter Play Mode 3... Read more

0
votes
Fixed

[UI] Emission tooltip is not taking Enlighten realtime GI state into acc...

Progressive Lightmapper

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Apr 15, 2021

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Version/s:

Revealed by testing doc here https://docs.google.com/document/d/1BDw650ioqzZ98KD8KDDi4TlDLKq7Nr-S3oQSjIOqx2M/edit Mouse over the em... Read more

0
votes
Third Party Issue

Rendering results differ on Mac and Windows when both OS's are using Ope...

OpenGL

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Apr 12, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project from "support1328737" on either Windows or Mac 2. Enter Play Mode 3. Observe differen... Read more

6
votes
Fixed

[IL2CPP] Build fails when using a combination of messages, SyncVars and ...

Package: Multiplayer hlapi

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Apr 13, 2021

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Version/s: 2020.1.0a24, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project "WeaverBug.zip" 2. In File > Build Settings, make sure that Target Platform is... Read more

1
votes
Duplicate

Paddings and margins appear in Play Mode using UI Document component whe...

Package: UI Toolkit

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Mar 31, 2021

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Version/s: 1.0.0-preview.14

How to reproduce: 1. Open attached project "New Unity Project.zip" 2. Open "SampleScene" scene 3. Enter Play Mode Expected result: ... Read more

0
votes
Won't Fix

Compiler error when using Ternary operator with bit flags

Package: Entity Component System (ECS)

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Mar 10, 2021

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Version/s: 0.17.0-preview.41

Reproduction steps: 1. Open user attached Project 2. Check the console for an error Expected result: The if statement is interprete... Read more

0
votes
Fixed

[Frame Debugger] Frame event data doesn't update after clicking on frame...

FrameDebugger

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Apr 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open user's project "framedebuggerbug.zip" 2. In the top toolbar select File/Build Settings... 3. Make sure D... Read more

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