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[Oculus Quest] Camera doesn't move when changing its position in the Beg...
How to reproduce:1. Open the attached project2. Build 'SampleScene' to Oculus Quest3. Observe the view in Oculus Quest Expected resu... Read more
[Burst] Errors in console when opening project with special characters i...
How to reproduce:1. Open the users attached project Expected result: No errors in consoleActual result: Console is filled with Burst... Read more
VFX Graph: vfx file is modified without doing any modification
Repro steps:1. Open the attached project2. See that vfx_WIP.vfx is not modified3. Save project or close the project4. See that vfx_W... Read more
FBX model renders with distorted Texture when project is built
Reproduction steps:1. Open the "SampleScene" Scene from the attached project "case_1358711.zip"2. Build and Run the project: File -&... Read more
[Undo] GameObject is duplicated when undoing "Replace Base" operation
Steps:1. Create a new project2. Add a GameObject3. Convert it to prefab and then to Variant4. Open variant InContext5. Drag root to ... Read more
[WebGL][Android] Compass does not work on Android WebGL
Reproduction steps:1. Open the attached user's project "MobileSensors.zip"2. Build for WebGL3. Use https://app.netlify.com for hosti... Read more
[Input System][Android] PlayerInput's currentControlScheme changed from ...
How to reproduce:1. Download the attached project "1364673.zip"2. In Build Settings, select Android platform and press "Build And Ru... Read more
[Addressables] InvalidKeyException error appears when loading Assets usi...
How to reproduce:1. Open user's attached project2. Open the "SampleScene" Scene3. Select "Window -> Asset Management -> Addres... Read more
Scale Tool has an offset and laggy movement
Reproduction steps:1. Open attached project "b12_3D.zip" and scene "SampleScene"2. To notice the issue more easily, switch to 2D per... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used