Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.2.0a1
2019.2.9f1
Issue ID
1194159
Regression
No
Unable to build for WebGL on macOS Catalina due to shader errors
Steps to reproduce:
1. Create a new project
2. File -> Build Settings...
3. Choose WebGL as the build target platform
4. Press "Build And Run"
Expected result: The project is built
Actual result: Build is failed with multiple errors thrown in the console
Reproducible with: 2019.2.12f1
Not reproducible with: 2017.4.33f1, 2018.4.13f1, 2019.3.0b10, 2020.1.0a13
Notes:
- The bug is introduced in 2019.1.0a9
- The bug is fixed in 2019.3.0b7, 2020.1.0a8 and above
- The bug only reproduces on macOS Catalina
Comments (1)
-
datagreed
Dec 17, 2019 01:50
Why is it won't fix? Why is there no official comments on why this issue was closed?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
Resolution Note:
issue is resolved by upgrading to 2019.3