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Error is thrown when entering the Play Mode while Inspector and Tile Pal...
How to reproduce:1. Open the attached "1287664" project2. Open the Scene "SampleScene"3. Make sure the Inspector window is visible (... Read more
MeshCollider doesn't warn when setting an invalid mesh (with <3 vertices...
How to reproduce:1. Open the user's attached project("Telekinetic Shooter.zip")2. Enter Play mode Expected results: Helpful error de... Read more
[Mac OS] Building Standalone project for Mac when Generate Xcode project...
Reproduction steps:1. Create a new project2. Go File -> Build Settings3. Select standalone Mac platform4. Enable the "Create Xcod... Read more
[HDRP] [Compositor] Editor freezes on changing AOVs property value to Al...
Editor freezes on changing AOVs property value to Alpha in Graphics Compositor Window. Steps to repro:1. Create a new HDRP template ... Read more
[HDRP] Rough Reflection option appears twice in Capture Settings in Plan...
Rough Reflection option appears twice in Capture Settings in Planer Reflection Probe. Steps to repro:1. Create a new HDRP project2. ... Read more
"Assembly has reference to non-existent assembly 'Unity.Timeline'" error...
How to reproduce:1. Create an empty project2. Install Cinemachine package3. Observe errors in the Console window Expected result: Ci... Read more
Long running IJobs are not showing up in the Profiler
Reproduction steps:1. Open attached project "JobProfiling.zip" and scene "1"2. Enter Play Mode3. After 3-5 seconds, exit Play Mode4.... Read more
New input system freezes for several seconds shortly after repeatedly en...
Reproduction steps:-Due to the nature of this issue, there is no way to currently reproduce it Reproducible with, according to user ... Read more
Significant GPU Sorting flicker when VFX and Camera share the same posit...
Repro steps:1. Import the attached package and open SortingScene2. Make sure both the game and scene view are visible3. Pan around t... Read more
Level files build output are not deterministic when using HDRP or URP
How to reproduce:1. Create a new template URP/HDRP project2. Duplicate the 'SampleScene' Scene and open the duplicated Scene3. Delet... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used