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votes
By Design

[iOS] Input.GetKey() doesn't work with game controllers on some devices

iOS

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Sep 13, 2017

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Version: 5.4.2f2

Steps: 1. Build and Run user's project ("GameCntrollerSample.zip") on iOS device 2. Connect a game controller 3. Press buttons on ga... Read more

0
votes
Fix in review

Incorrect warning message appears while GPU profiling is turned on and e...

Profiling

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Sep 12, 2017

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Version: 5.6.0f1

Steps to reproduce: 1. Open an existing or create a new Unity project 2. Go to Window -> Profiler 3. Enable Profile Editor tab and a... Read more

0
votes
Fix in review

UI anchors/pivots/center corrupt when canvas is resized

UI

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Sep 12, 2017

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Version: 5.6.0f1

How to reproduce: 1. Open Unity project 2. Select one of the given panels in the project and drag it until it goes out of the canvas... Read more

0
votes
Active

Animation curve does not overwrite values changed via code

Animation

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Sep 14, 2017

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Version: 5.6.3p2

With an animation curve. e.g. transform.scale.x setting with a key set to 1 every frame. Changing this in the code will set it to th... Read more

0
votes
Fixed

[iOS] Unity fails to build the project on FAT32 mounted drive

IL2CPP

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Sep 13, 2017

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Version: 2017.1.0p2

To reproduce: 1. Open "Disk Utility" on your computer 2. Select your internal drive and click on the partition button 3. In "Partiti... Read more

0
votes
Active

ProjectVersion.txt doesn't get updated by 2017.1.1

Editor - Other

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Sep 14, 2017

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Version: 2017.1.1f1

Steps to reproduce: 1 create a new empty project 2 close the editor 3 change the content of ProjectSettings/ProjectVersion.tx... Read more

0
votes
Fixed

Editor didn't recognize Audio files if file Created Data is greater than...

Audio

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Sep 15, 2017

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Version: 5.5.4f1

How to reproduce: 1. Create empty project file 2. Take any audio file (or generate one) and change file Created Date to greater than... Read more

0
votes
Fix in review

Object only emits HDR colour once its' Material component is expanded

Graphics - General

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Sep 12, 2017

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Version: 5.6.0f1

Steps to reproduce: 1. Open attached Unity project 2. Enter play mode 3. Select any child of Cube_duplicates_10 4. Expand Material c... Read more

0
votes
Active

Using CommandBuffer.SetRenderTarget with different color buffer and dept...

Camera

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Sep 14, 2017

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Version: 2017.1.0p4

Steps to reproduce: 1. Open user's attached project and load "bug" scene 2. Set layout to "2 by 3" 3. Set Game view's aspect ratio t... Read more

0
votes
Active

Unity freezes on Play when both Base Input and Holo Lens Input scripts a...

Input

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Sep 14, 2017

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Version: 2017.1.1f1

To reproduce: 1. In a new project, create a new game object 2. Add Base Input and Holo Lens Input scripts to the new game object 3.... Read more

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