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0
votes
Fixed

[HDRP] Lightning artifacts are visible when Compositor is enabled

Package: Scriptable Render Pipeline HD

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Oct 22, 2020

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Version/s: 10.1.0

How to reproduce:1. Open attached "Compositor Tests.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Move around th... Read more

0
votes
Fixed

[Light Explorer] Shadows Resolution Level field is missing "Ultra" setting

Package: Scriptable Render Pipeline HD

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Oct 30, 2020

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Version/s: 2020.2.0b9

Repro: Create a new project using the HDRP template in version 2020.2.0b9Open the Scene "SampleScene.unity"Navigate to the Light Exp... Read more

0
votes
By Design

Magic Leap XR Plugin version is not updated to verified package version ...

Package: Magic Leap XR Plugin

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Oct 22, 2020

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Version/s: 5.1.2

How to reproduce:1. Create an empty project2. Import Vuforia MagicLeap Sample asset from the Asset store3. Observe the version of th... Read more

0
votes
Fixed

Editor crashes on GetChannelIndex when passing null to Mesh.GetBlendShap...

Mesh

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Oct 27, 2020

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Version/s: 2018.4, 2019.4.13f1, 2021.1

Reproduction steps:1. Open the user's attached "GetBlendShapeIndexCrash.zip" project2. Load the "Crash" scene3. Select "Crasher" Gam... Read more

2
votes
Won't Fix

Unity Hub CLI no longer contains "windows-il2cpp" and "universal-windows...

Package: HUBX

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Oct 26, 2020

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Version/s: 2.4.1

Repro steps:1. Open the command line and navigate to the Unity Hub folder2. Enter the following command and wait for it to finish: "... Read more

1
votes
Fixed

Unity crashes during Play Mode when using Experimental DXR with Direct3D...

DirectX12

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Sep 23, 2020

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Version/s: 2019.4, 2020.1.6f1, 2020.2

How to reproduce:1. Open the attached project "1279880.zip"2. Load the Scene "Balls"3. Go into Project Settings > Player and make... Read more

0
votes
Fixed

Custom Render Textures are not rendered in a Standalone Build

Texture

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Oct 02, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.7f1, 2020.2.0a1

How to reproduce:1. Open the attached project named "CustomRenderTextureMaterialIssue"2. Open the SampleScene and enter Play mode3. ... Read more

0
votes
Fixed

Timeline.MarkerTrack player deserialization does not match build seriali...

IL2CPP

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Oct 19, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.1

Steps to reproduce:1. Open user's attached project "My2019Proj.zip"2. Switch to Android3. In the top menu bar go to Test->BuildTv... Read more

2
votes
Won't Fix

[iOS 14] “[Error] Arcade’s application is using a prohibited API.” when ...

iOS

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Oct 22, 2020

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Version/s: 2018.4, 2020.1.9f1, 2021.1

How to reproduce:1. Open the attached '1286876.zip' project2. Edit the leaderboard id in the 'Test.cs' script to an existing one ava... Read more

1
votes
Fixed

Prefab relations break when unpacking outermost Prefab in nested Prefabs

Scene Management

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Oct 23, 2020

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Version/s: 2019.4, 2019.4.11f1, 2021.1

How to reproduce:1. Open attached project "1287352.zip"2. Open "SampleScene" Scene3. In Hierarchy window > Click on "Prefab1"4. I... Read more

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