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[HDRP] Lightning artifacts are visible when Compositor is enabled
How to reproduce:1. Open attached "Compositor Tests.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Move around th... Read more
[Light Explorer] Shadows Resolution Level field is missing "Ultra" setting
Repro: Create a new project using the HDRP template in version 2020.2.0b9Open the Scene "SampleScene.unity"Navigate to the Light Exp... Read more
Magic Leap XR Plugin version is not updated to verified package version ...
How to reproduce:1. Create an empty project2. Import Vuforia MagicLeap Sample asset from the Asset store3. Observe the version of th... Read more
Editor crashes on GetChannelIndex when passing null to Mesh.GetBlendShap...
Reproduction steps:1. Open the user's attached "GetBlendShapeIndexCrash.zip" project2. Load the "Crash" scene3. Select "Crasher" Gam... Read more
Unity Hub CLI no longer contains "windows-il2cpp" and "universal-windows...
Repro steps:1. Open the command line and navigate to the Unity Hub folder2. Enter the following command and wait for it to finish: "... Read more
Unity crashes during Play Mode when using Experimental DXR with Direct3D...
How to reproduce:1. Open the attached project "1279880.zip"2. Load the Scene "Balls"3. Go into Project Settings > Player and make... Read more
Custom Render Textures are not rendered in a Standalone Build
How to reproduce:1. Open the attached project named "CustomRenderTextureMaterialIssue"2. Open the SampleScene and enter Play mode3. ... Read more
Timeline.MarkerTrack player deserialization does not match build seriali...
Steps to reproduce:1. Open user's attached project "My2019Proj.zip"2. Switch to Android3. In the top menu bar go to Test->BuildTv... Read more
[iOS 14] “[Error] Arcade’s application is using a prohibited API.” when ...
How to reproduce:1. Open the attached '1286876.zip' project2. Edit the leaderboard id in the 'Test.cs' script to an existing one ava... Read more
Prefab relations break when unpacking outermost Prefab in nested Prefabs
How to reproduce:1. Open attached project "1287352.zip"2. Open "SampleScene" Scene3. In Hierarchy window > Click on "Prefab1"4. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used