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ShaderGraph files use a mix of 'CR LF' and 'LF' line endings
How to reproduce:1. Create a new URP/HDRP Template project2. Create a new ShaderGraph file3. Observe line endings in Notepad++ (Or s... Read more
[GLES2] [iOS] UnityGet2DClipping function returns wrong values
Steps to reproduce:1. Open Unity project in "New Unity Project.zip"2. Inspect the scene:Notice how the Scene looks in the editor (sm... Read more
[Bolt] Timer Node not resetting when changing States
Reproduction steps:1. Open the attached Project "NewProject.zip"2. In the Project Window under "Assets/Scenes" open "SampleScene.uni... Read more
[ProBuilder] Gizmos menu icons reset after Editor is restarted when ProB...
How to reproduce:1. Create a new project2. Import the ProBuilder package from the Package Manager3. Open the Scene view or the Game ... Read more
Modified Component option is not in the Component context menu when chan...
How to reproduce:1. Open a new project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Parti... Read more
[Android] [Swappy] Application crash on start when Swappy enabled
Steps to reproduce:1) Download attached project and open in Unity2) Build and Run project on a device3) Observe the crash on launchb... Read more
Assertion failed on expression errors when switching shared mesh rapidly
Reproduction steps:1. Open user's attached project "Bug.zip" and scene "Scene"2. Enter Play Mode3. Observe Console window Expected r... Read more
[Editor layouts] Custom editor window is silently ignored from layout
steps to repro:1. open project2. select "TEST" > "editor window - <version>"3. dock the window4. select Layouts > save l... Read more
Standalone build with Medium and High Managed Code Stripping settings th...
Steps to reproduce: 1.Download project zip2.Window > Asset Management > Addressables > Groups > Clean Build > All 3.W... Read more
Lightprobes influencing object shading on specific position is not deter...
Reproduction steps:1. Open user's attached project Light_Probe_Bug_20201.zip"" and scene "SampleScene"2. Enter Play Mode3. Press '4'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used