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[Mobile Notifications] Request Authorization on App Launch option is alw...
Reproduction steps:1. Create a new project2. Import mobile notifications package3. Go Edit -> Project Settings -> Mobile Notif... Read more
[TerrainTools] Tooltips are missing for "Tile height Resolution" in the ...
Tooltips are missing for "Tile height Resolution" in the Terrain Toolbox window, Refer to the attached video Steps to repro:1. Creat... Read more
[TerrainTools] Tooltip of "Start Position" always appear at the center o...
On mouse hovering on "Start Position", tooltip always appear on the center of the Terrain Toolbox window, Refer to the attached vide... Read more
The Tile Palette is not marked as dirty and changes are lost after editi...
How to reproduce:1. Open the user's attached project and open 'SampleScene'2. Open Window > 2D > Tile Palette3. Select the 'ti... Read more
[LightProbes] Spherical Harmonics cannot be replaced at runtime when hav...
Spherical Harmonics cannot be replaced at runtime when having multiple Scenes in the Hierarchy window and Light Probes count is doub... Read more
Context menu is opened when clicking Package Manager's refresh button an...
How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. Click on the Package refresh butt... Read more
[Simulator] 'Invalid editor window' error thrown on switching maximized ...
When Simulator window is maximized, On switching 'Simulator window' to 'Game View' resulting 'Invalid editor window' error thrown in... Read more
[Simulator] Control Bar buttons are overlapping on minimising the width ...
On minimising the width of Simulator window, 'simulator-selector' tab and 'Rotate-buttons' are overlapping. refer attached video for... Read more
No way to check if a SerializedObject is null when it is initialized wit...
How to reproduce:1. Open the attached project("nullRecreation.zip")2. Select Window > recr3. Press "Press Me" in the recr window ... Read more
[Terrain Tools] [OpenGLES3] Undesired results will occasionally occur wh...
Repro Steps:1. Launch Editor 2020.2.0b9 on a Windows Machine2. set your Graphics API to OpenGLSE3 in your project settings3. Install... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used