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UWP Player Settings missing Capability backgroundSpatialPerception Setting
How to reproduce:1. Create a new project2. Switch to UWP3. Open the Project Settings -> Player -> Publishing Settings -> Ca... Read more
[Mac] DLLNotFoundException when trying to Open DLL on Mac
Reproduction steps:1. Open attached Project "DLL_Issues_Mac"2. Open "Assets/Scene" Scene3. Press Play Expected result: Play mode ena... Read more
Project fails to load scene in WebGL due to lack of memory
Since the Memeory Allocation option was removed, the first Level of the 2D game kit will now not load any more for WebGL. The level ... Read more
[Vulkan][URP] Visual glitches like dead pixels on Samsung S8, Adreno 540
How to reproduce:1. Open the attached project or create a new URP template project2. Make sure Graphics API set to Vulkan3. Build &a... Read more
[TextMeshPro] Materials are not updated correctly when using font variants
Reproduction steps:1. Open the attached project ("TMProMaterialIssue.zip")2. Open "SampleScene" scene3. Enter Play mode4. Notice tex... Read more
[ECS] Physics stop simulating when all PhysicsCollider in the scene are ...
How to reproduce:1. Open attached project "1287541.zip"2. Open "PhysicsTest" Scene3. Play Expected result: Cube entity keeps falling... Read more
[UI] Transition is invisible when connecting Sub-StateMachine that is in...
How to reproduce:1. Open the attached '1287749.zip' project2. In the Project window double-click on 'New Animator Controller'3. In t... Read more
[macOS] Application.systemLanguage returns "Unknown" when system languag...
How to reproduce:1. Change the system language to Norwegian Bokmål/Nynorsk2. Restart the PC3. Open the attached Scene labeled "Sampl... Read more
[Vulkan][URP][PowerVR] 'null pointer dereference' crash after launching ...
How to reproduce:1. Open the attached project or create a new URP template project2. Make sure Graphics API set to Vulkan3. Build &a... Read more
[Android] LZ4 compression takes way longer to open than Default
Steps to reproduce:1. Open Cannon Fodder style game project (Link in edit field)1.1 Put all the content from the "Whitebox" scenes i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used