Search Issue Tracker
Not Reproducible
Votes
1
Found in
2017.1.0f1
Issue ID
925506
Regression
No
[Android][GLES][AntiAliasing] application crashes on device if texture uses Anti-Aliasing
How to reproduce:
1. Open the attached project
2. Make sure that "video_1_mat" texture has Anti-Aliasing set
3. Build and run on Android device
Result: crash
Reproducible: 5.6.2f1 , 2017.1.0f2, 2017.2.0b1
DUT(reproducible):
90, Google Nexus 6P,OS 8.0.0(OPP3.170518.006), Adreno 430, Qualcomm Snapdragon 810
DUT(not reproducible):
137, Samsung Galaxy S8 [SM-G950F], OS 7.0, ARM, Exynos 8 Octa
LG G5 [LG-H850], OS 6.0.1, Adreno 530, Qualcomm Snapdragon 820
69, Meizu MX4, OS 5.0.1, PowerVR, MediaTek
NOTE: this bug is not video specific, Trash Dash project, which doesn't use video, (you can find it in Asset store) also crashes.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment