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Fixed in 2018.3
Votes
0
Found in
5.4.2f2
Issue ID
925727
Regression
No
The normal of hit is wrong when calling NavMesh.Raycast
Steps to reproduce:
1. Open the attached project
2. Open the Assets/Main.unity scene
3. Play the scene
4. Observe the Console Window
Actual result: The normal of hit is wrong (0.0,0.0,0.0)
Expected result: The normal of hit should be calculated correctly
Reproduced with: 5.4.5p4, 5.5.4p1, 5.6.2p1, 2017.1.0f2, 2017.2.0b1
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