Search Issue Tracker

Won't Fix

Votes

0

Found in

5.6.1p2

Issue ID

920497

Regression

No

[iOS] [Google VR] GRSDK v1.60 for iOS displays view incorrectly if is started in Portrait mode

Mobile

-

Reproduction Steps:
1. Open User's project
2. Build for iOS
3. Update GVR pods to 1.60 with CocoaPods
4. Build to iPhone
5. Click on Enable VR (first time, it will be fine)
6. Close the app
7. Hold phone in portrait mode
8. Re-open the app
8. Click on Enable VR again
9. Rotate phone to landscape mode
10. Notice that view is incorrect

Expected Behaviour: Google VR works correctly and it does not depend on the app starting orientation.
Actual Result: Google VR displays view incorrectly if it is started in portrait orientation.

Reproduced on versions: Unity 5.6.0f3, 5.6.1p2, 5.6.1p4, 2017.1.0b10, 2017.2.0a4
Reproduced on devices: iPhone 6 iOS 10.3.1, iPhone 6s iOS 10.2.1, iPhone 6 Plus iOS 8.0

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.