Search Issue Tracker
Fixed in 2017.1.X
Votes
1
Found in
2017.1.0b10
Issue ID
921114
Regression
Yes
Play mode doesn't maximize after editing Animation Curve
Steps to reproduce:
1. Open attached project
2. Open "test" scene
3. Enable "Maximize on Play" option in Game View
4. Enter and exit play mode *everything works fine*
5. Select "Cube" game object in the Hierarchy
6. In "RotationTest" script component edit any Animation Curve
7. Enter play mode
Actual result: Game View is not maximized and error is thrown: Invalid editor window UnityEditor.CurveEditorWindow
Reproducible with: 2017.1.0b1, 2017.1.0b10, 2017.2.0a3
Not reproducible with: 5.6.1p4, 2017.1.0a1
Workaround: restart Unity Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment