Search Issue Tracker
Fixed in 2017.1.X
Votes
1
Found in
2017.1.0b10
Issue ID
921114
Regression
Yes
Play mode doesn't maximize after editing Animation Curve
Steps to reproduce:
1. Open attached project
2. Open "test" scene
3. Enable "Maximize on Play" option in Game View
4. Enter and exit play mode *everything works fine*
5. Select "Cube" game object in the Hierarchy
6. In "RotationTest" script component edit any Animation Curve
7. Enter play mode
Actual result: Game View is not maximized and error is thrown: Invalid editor window UnityEditor.CurveEditorWindow
Reproducible with: 2017.1.0b1, 2017.1.0b10, 2017.2.0a3
Not reproducible with: 5.6.1p4, 2017.1.0a1
Workaround: restart Unity Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released
Add comment