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1
votes
Not Reproducible

[Speech] - 2017 : There is an exception when trying to use speech in Ho...

XR SDK

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Jun 19, 2017

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Version/s: 5.6.0f3

Anytime a user tries to play or load a scene that is using Speech (Dictation, Grammar, Keyword) an exception gets thrown in the cons... Read more

0
votes
Fixed

Audio clips won't play when launched through control tracks

Timeline

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Jun 19, 2017

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Version/s: 2017.2.0b1

Was working 2017.1.0b3 repro: - create a timeline that as an audioclip playing - deactivate the play on awake on that timeline - cre... Read more

0
votes
Fixed

Imported models are not animated in the Animation Import settings previe...

Animation

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Jun 19, 2017

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Version/s: 2017.1.0b10

1. Open the attached "AnimationPreviewRepro" project and "Repro" scene 2. Open Project window and click on "zombiewalk" model 3. Cli... Read more

0
votes
Fixed

Sprite Atlas pack preview not correct when deleting asset after re-addin...

2D

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Jun 20, 2017

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Version/s: 2017.2.0b1

Sprite Atlas pack preview not correct when deleting asset after re-adding asset 1. Open attached project 2. Create sprite atlas 3. ... Read more

0
votes
Won't Fix

Unity crashes at the Home screen when Bullguard software is installed

Editor - Other

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Jun 20, 2017

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Version/s:

Bullguard software interferes with Unity Editor and causes a crash to it We have contacted Bullguard and made them aware of the iss... Read more

1
votes
Fixed

Caching.expirationDelay doesn't clean the cache anymore

Asset Bundles

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Jun 13, 2017

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Version/s: 5.6.1p1

Reproduction steps: 1. Open the attached project. 2. Play the "main" scene. 3. Type "3" into the input box. 4. Click "Load". 5. Stop... Read more

1
votes
By Design

Shadows instanced by Graphics.DrawMeshInstanced produce artifact when us...

Progressive Lightmapper

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May 03, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Import Unity package attached by the user 2. Load the scene named "BUG_0_GrassShaderShadowsDisplacement" from the "... Read more

0
votes
Fixed

Audio clip will be heard for a very short time even if Max Distance does...

Audio

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May 28, 2017

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Version/s: 2017.1.0b7

Steps to reproduce: 1. Open the attached project(AudioSourceRigibody.zip) 2. Open the test scene 3. Play the scene (repeat this step... Read more

0
votes
Won't Fix

[Mobile][MSAA] Screen is rendered in solid color when Multi Sampling Ant...

Mobile

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Jun 01, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached "Trimmed" project. 2. Make sure Anti Aliasing is set to Multi Sampling in Edit > Project S... Read more

0
votes
Won't Fix

[DirectX9] Mesh with forward-pass shader is being rendered wrongly, whil...

DirectX12

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Jun 15, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open project attached by the user 2. Open "scene1" if not opened 3. Set camera's rendering path to deferred Expect... Read more

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