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Won't Fix
Votes
0
Found in
2022.3.63f1
Issue ID
UUM-110068
Regression
No
Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
Reproduction steps:
1. Open the attached “Repro“ project
2. Open the “Assets/ShaderGraph_Outline.shadergraph“ Shader Graph Asset
3. Open the Project Settings Window (Edit > Project Settings)
4. Select the “Graphics“ section and change to any other URP Asset in the “Scriptable Render Pipeline Settings” field
5. Observe the Console
Expected result: No errors are present, the Shader Graph window is saved/no lost progress
Actual result: NullReferenceExceptions are thrown, and the Shader Graph is no longer usable, and needs a restart
Reproducible with: 2022.2.2f1, 2022.2.21f1, 2022.3.63f1, 6000.0.0b14
Not reproducible with: 2022.1.0a2, 2022.2.1f1, 6000.0.51f1, 6000.1.8f1, 6000.2.0b6
Fixed in: 6000.0.0b15
Reproducible on: Windows 11 (User’s platform), M1 Max MacOS 15.5 (Tested by CQA)
Not reproducible on: No other environment tested
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Resolution Note:
Thanks for reporting this issue. It has been fixed in future versions of unity. Given the very low frequency that users run into this and the mitigations available, we are not planning on backporting the solution.