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Won't Fix



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Issue ID




An image bleeds out of the borders of a Mask when the project is opened with the iOS Build Support module



How to reproduce:
1. Open the “BugReport“ project
2. Open the “SampleScene“
3. Zoom closer to the “Main Camera > Canvas > ProfileImage“ GameObject in the Game view
4. Observe the corners of the “ProfileImage“ GameObject

Expected result: The “Friendly_82“ texture is not being rendered outside the “Border“ GameObject mask
Actual result: The “Friendly_82“ texture is being rendered outside the “Border“ GameObject mask

Reproducible with: 2021.3.38f1, 2022.3.29f1, 2023.2.0a4
Not reproducible with: 6000.0.2f1
Fixed in: 2023.2.0a5

Reproducible on: macOS 13.5.2 (Intel)
Not reproducible on: No other environments tested

- The iOS Build Support module must be used for reproduction
- When testing always open with the freshy decompressed/unzipped project

  1. Resolution Note:

    Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are committed to resolving other higher-priority issues and delivering the new UI system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
    Forum announcement

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