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Application crashes when relaunching it on a monitor with different DPI
Reproduction steps:1. Open the attached "DPICrash.zip" project2. Build the project3. Open the built application on primary, lower re... Read more
ParticleSystem.ColliderData.GetCollider returns null when a Collider is ...
Reproduction steps:1. Open the attached "1356510.zip" project2. Open the "ReproductionScene" Scene3. Enter the Play Mode4. Go to Win... Read more
IL2CPP build fails
How to reproduce:1. Open the attached "BugRepro.zip" project2. Check if scripting backend is set to "IL2CPP", Build player. Expected... Read more
[ShaderGraph] [Searcher] If a user presses the up or down arrow keys whi...
When a user has the searcher window open within shadergraph, then presses up or down (as it to move between the potential selections... Read more
buildlayout.txt bundle name contains hash when Bundle Naming Mode is set...
Reproduction steps:1. Open the attached 'BuildLayout.zip' project2. Enable 'Preferences > Addressables > Debug Build Layout'3.... Read more
GPU dramatically spikes when selecting a GameObject in the Inspector tha...
How to reproduce:1. Open the user's attached "New Unity testProject.zip" project2. Open the "SampleScene" Scene3. Select the "GameOb... Read more
"Error loading the file" and "Duplicate identifier" errors in the Consol...
How to reproduce:1. Open the attached project "animImport"2. Open the Project window (Window > General > Project) and click on... Read more
Hidden parameters shouldn't appear in the search
Rémi Chapelain asked me to report this here https://jam-board.cds.unity3d.com/report/scenario-week-2021-2/user/kaspere@unity3d.com S... Read more
Terrain Tools: UI window does not allow width adjustment when docked
When you dock the terrain toolbox window to the right side of the editor, you can grab and move the left edge but the panel does not... Read more
[Windows] 'Null texture passed to GUI.DrawTexture' warning on opening Pr...
Reproduction steps:1. Open the attached user's project "New Unity Project (8).zip"2. Upon opening the project right-click in the Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes