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Terrain - changing brush stroke parameters is not undoable via Edit > Undo
Using built in Terrain (not terrain tools package) changing the paint brush size or opacity in the inspector are not undoable action... Read more
[Terrain] [Built-In] Undo/Redo with 5+ Layers will cause black rendering
On the Built-In Render pipeline, when you paint 5+ textures onto your Terrain, remove layers till you're back down to 4 or less, the... Read more
Package publisher name is displayed instead of Package name when using t...
Steps to reproduce:1. Create a new project2. Open Window>Search>Asset Store3. Type "store:maintainer" in the Text Field in the... Read more
[iOS] MicroSplat terrain texture cannot be loaded due to "async texture ...
Steps to reproduce:1. Open the attached project ("1351248.zip")2. Import MicroSplat from the asset store (https://assetstore.unity.c... Read more
[Addressables] Stack Overflow warning messages in the Console window whe...
How to reproduce:1. Delete the Library folder in the "case_1358397" project2. Open that project3. Observe the output in the Console ... Read more
Terrain grass animation speed increases when calling different Camera re...
How to reproduce:1. Open the user's attached project2. Open scene GrassSpeedBug/GrassSpeedBug3. Select the GameObject "Bug" in the H... Read more
[Android] TimeZoneInfo.ConvertTimeBySystemTimeZoneId() throws DirectoryN...
Reproduction steps:1. Open the attached project "Test.7z"2. Build and Run on Android Expected result: A correct date is visible on t... Read more
[iOS] iPadAir3Gen and iPadMini5Gen are missing in UnityEngine.iOS.Device...
Reproduction steps:1. Create a new project and a new Script2. Open the script and type UnityEngine.iOS.DeviceGeneration inside one o... Read more
HDRP Lights with fog (non-directional) has low FPS on MacOS in 2020.3
Steps to reproduce:1. Download and open the project "HDRP_2020.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Notic... Read more
[Android] Unable to set target FPS as Application.targetFrameRate has st...
How to reproduce:1. Open the attached project "1351579_2021.1.0a2.zip"2. Load the Scene "SampleScene"3. Build and Run the project to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes