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1
votes
Fixed

Flange Audio Effect is not not working after instantiation

Audio

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Sep 30, 2015

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Version/s: 5.2.1f1

Steps to reproduce: Note: For this to repro you will need a microphone 1. Open attached project2. Open 'MainMenu' scene (Assets/Scen... Read more

0
votes
By Design

isLocalPlayer returns false in OnClientEnterLobby() unless waiting for o...

Networking

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Oct 05, 2015

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Version/s: 5.2.0f3

Steps to reproduce: - open the project- open lobby scene- start the game- click the "CREATE" button.look in the console how at first... Read more

0
votes
Fixed

Changing variable's value through script doesn't update it in inspector ...

Inspector Functionality

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Oct 06, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project2. Open scene "Inspectorbug"3. Open "InspectorBug.cs" and notice that it increases "valu... Read more

1
votes
Fixed

[Playable] GetCurrentAnimatorStateInfo not working

Animation

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Oct 06, 2015

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Version/s:

Download and import "Mecanim Example Scenes" from the AS.Copy attached PlayAnyControllerAsPlayable.cs into imported project.Open "An... Read more

0
votes
Fixed

[TextMesh] Editor crashes when setting 1000 Font Size (Windows, 5.3)

Graphics - General

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Aug 03, 2014

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Version/s: 4.5.2f1

Steps to reproduce:1. Create new project2. Add 3D Text game object to scene3. Enter "1000" into "Font Size" field4. Crashes inside F... Read more

0
votes
Fixed

[Mac-Only] Trying to set a Default Material in PhysicsManager throws errors

Inspector Functionality

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Oct 06, 2015

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Version/s: 5.3.0b1

Go to Edit -> Project Settings -> PhysicsClick on the object selector for the Deafult Material field. The following errors sho... Read more

1
votes
By Design

[Humanoid] Animation twisting during transition in the game view, when a...

Animation

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Sep 29, 2015

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Version/s: 5.2.1f1

Reproduction steps:1. Open attached project.2. Open and play "TestScene".3. Cling on the "Trigger" button.4. Notice, that animation ... Read more

0
votes
Fixed

Font size of 'Pivot' param of Renderer Particle System module is too large

Shuriken

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Oct 06, 2015

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Version/s: 5.3.0b1

Font size of 'Pivot' param of Renderer Particle System module is too large 1. What happenedFont size of 'Pivot' param's title in Ren... Read more

1
votes
Not Reproducible

[Atomics] Device freezes in an apparent loop after running project for a...

iOS

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Sep 19, 2015

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Version/s: 5.2.0p1

How to reproduce: 1. Open attached project2. Build to iOS and run3. Play the game for a while- The game freezes, but Xcode does not ... Read more

0
votes
Fixed

[Unwrap] Editor stops responding when enabling lightmap UV generation

Asset Import

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Mar 04, 2014

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Version/s: 4.3.4f1

FBX model is actually pretty big and probably has many vertices, so maybe it's expected1. Import the attached FBX model2. Enable "Ge... Read more

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