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[WIN] Standard Shader takes up more memory in standalone build than in t...
How to reproduce: 1. Open attached project2. Open scene CS.unity3. Build to Standalone and run4. Attach profiler5. Go to Profiler -&... Read more
Unity fails to import native file from Cinema 4D R18
Steps to reproduce: 1) Create a new project in Unity2) Open C4D3) Save a native file from C4D to Unity's Asset FolderNote : You shou... Read more
[ReflectionProbes]Baking environment reflection probes corrupt on OSX
On OSX baking environment reflection probes are corrupt if done from the lighting window, normal reflection probes seem to be fine. ... Read more
Baking with Final Gather on causes shadow artifacts
Steps to reproduce:1. Download and open the attached project2. Open scene "final_gather_artifact"3. Bake lighting Expected result: l... Read more
SafeIP forces Unity to crash in Home screen
Reproduction steps:1. Install SafeIP (https://www.freesafeip.com)2. Run Unity. Expected result: Unity launches.Actual result: Unity ... Read more
Metal: Error creating pipeline state (VR/SpatialMapping/Wireframe) when ...
To reproduce:1. Create new project2. Add cube to scene3. Change cube material to SpatialMappingWireframe4. Notice that console is sp... Read more
ParticleSystem.Simulate exhibits stutter / weird behaviour after duration
To reproduce:1. Open attached project2. Run scene Actual: ParticleSystem.Simulate will exhibit stutter behaviour if the simulation t... Read more
[Regression][Lighting] Rendered Ambient Intensity default value in 5.6 i...
1. Open Unity;2. Create new project;3. Add some simple gameobjects (plane, cube) to the scene;4. Observe directional light intensity... Read more
[Video Player] Muting Game View does not mute video audio
Reproduction Steps:1. Open project2. Mute Game View3. Play scene4. Notice that sounds are not muted Reproduced on version: Unity 5.6... Read more
[iOS] UnityWebRequest stores session token in cookie header
When logging out of a web session while offline, logging back in results in failure to get a new session token - the old token (whic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation