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[Mobile] High crash rates in Loading.PreloadManager
Reproduction steps: -Due to the nature of this crash, there is no way currently to reproduce it Reproducible with, according to use... Read more
[FBX Exporter] Errors are thrown when attempting to export a Mesh that c...
Reproduction steps: 1. Open attached project "UnityBugReport1" and load Scene "bugReportFBX" 2. Right-click the "Compleet VFD.SLDASM... Read more
Artifacts are visible in the Game view when generating Visual Element an...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Click on the Game view ... Read more
MacOS scrolling overly sensitive when zooming in scene view
How to reproduce: 1. Create a new project 2. Zoom the camera slightly in the scene view Expected result: Camera zooms in/out slight... Read more
[BiRP/URP] Game Object with Cast Shadows type set to Shadows Only flicke...
How to reproduce: 1. Open the user's attached "CommandBuffer.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Mov... Read more
[Cross-pipeline] HDRP Wizard window appears on opening a new URP project...
Repro steps: 1. Create a new project with the HDRP and URP packages installed 2. Set the project to use URP as the active RP 3. Rest... Read more
[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...
Repro steps: 1. Open a project with both HDRP and URP packages installed 2. Set URP as the active render pipeline 3. Create a new g... Read more
[HDRP] Camera Clipping planes ranges allow for unsupported user input
If a user inputs a Near Clipping Plane value of .03 or less or 1048577 or higher, then shadows will no longer render properly. In th... Read more
[Android][Adreno][OpenGLES3] Rendering Artifacts glitch on Adreno 630 wh...
Reproduction steps: 1. Open the attached project "Repro" 2. Open Scene "SampleScene" 3. Build and Run on Android 4. Zoom in and move... Read more
Scene and Game Views get zoomed in and out after creating/modifying a sc...
Repro steps: 1. Open the attached project "Tetris" 2. Create a new script Expected: Script is created and no movement is seen in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime