Search Issue Tracker
Grid and lines of Hand tool disappears after clicking on scene view or r...
To reproduce:1. Create new project2. Click anywhere on a scene view or remove Directional Light from scene3. Notice that grid in sce... Read more
[VCS] Perforce support missing scene checkout the first time an inspecte...
When using Unity Perforce support, some changes to the scene file which cause it to be dirtied do not check the file out from Perfor... Read more
Unity crashed on applying layer linker settings after re-compiling and r...
Steps to reproduce:1. Open attached project2. Open Weaver pro solution in VS (case_85196-Kybernetik\Source Code\Weaver pro)3. Open W... Read more
[Occlusion]Editor crashes when baking occlusion in a scene with a small ...
Steps to reproduce:1. Download and open the attached project2. Open scene Assets/1-Comparison Scene/"Scene"3. Activate Gameobject "2... Read more
Lights set on Auto do not render properly
Lights that are set on "Auto" do not render properly. Simple workaround is to set Render Mode to "Important". Note:This applies to b... Read more
[Crash] GetAutomaticFormat("Tizen") causes TextureImporter::FormatAndUsa...
Steps to reproduce:1. Open the project2. In the menu, click BugReport -> GetAutomaticFormat(Tizen)3. Observe the crash Reproducib... Read more
Render Texture does not render object with Geometry shader
I can reproduce this outside of VR mode by creating a render texture and assigning it to the camera. The resulting rt also doesn't h... Read more
Unity crashes when mono tries to access something from Jit table
Unity crashes when mono tries to access something from Jit table. Note: I've attached callstack retrieved from Unity.DMP (file attac... Read more
Editing curve key value in animation changes labels alignment in animato...
To reproduce:1. Open Animator and Animation windows2. Open scene '111'3. Select Directional Light game object in the Hierarchy4. Swi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation