Search Issue Tracker
By Design
Votes
0
Found in
5.6.0a5
Issue ID
854449
Regression
Yes
Metal: Error creating pipeline state (VR/SpatialMapping/Wireframe) when changing material to SpatialMappingWireframe
To reproduce:
1. Create new project
2. Add cube to scene
3. Change cube material to SpatialMappingWireframe
4. Notice that console is spammed with:
Metal: Error creating pipeline state (VR/SpatialMapping/Wireframe): Link failed: fragment input user(TEXCOORD0) was not found in vertex shader outputs
(null)
Expected: Errors shouldn't appear after changing material to SpatialMappingWireframe
Reproducible 5.6.0a5
Regression introduced in 5.6.0a5
Not reproducible 5.6.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment