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[IL2CPP] [.NET 4.6] NullReferenceException is not caught in an exception...
To reproduce: 1. Open 'SmallProject' 2. Build and run Standalone with Mono scripting backend selected 3. Notice that no errors are t... Read more
[Improved Prefab] Null reference exception error occurs on Opening prefa...
On opening, prefab editor for a newly created terrain base or variant prefab throws a null reference expectation Steps to Repro: 1.... Read more
Animations played via Simple Animation have frame and time delays when c...
How to reproduce: 1. Open the attached "TestFor1049025.zip" project 2. Play the Scene 3. Press the Step button to move through the ... Read more
Values on a duplicated ScriptableObject aren't transferred from the prev...
Repro steps: 1. Open user attached project 2. Click on "New Scriptable Object Example" in the Project Window 3. Click "Add" a few ti... Read more
[MacOS] Crash due to "No valid pixelFormats set" assertion
Reproduction steps: 1. Open the attached project; 2. Build the project for macOS; 3. Launch the built project. Actual results: the ... Read more
[iOS] [XR] Device with iOS 8 and iOS 9 hangs when using XRSettings.LoadD...
To reproduce: 1. Open 'Archive' project 2. Build and run on a device with iOS 8 or 9 3. Press 'MagicWindow Bug' button Expected vs ... Read more
[IMGUIContainer] Unity crashes on IMGUI::GUIWindow::OnGUI when trying to...
How to reproduce: 1. Open the attached Project 2. Go to "Tools" -> "Windows Test" Expected result: The Editor Window opens up succe... Read more
Editor crashes with Object::GetInstanceID when Tree mesh and branch mate...
How to reproduce: 1. Download and open attached project "Gods Of Chaos" 2. Select "Tree" object in Hierarchy window 3. In Inspector ... Read more
After Alt+Tab command CursorLockState.Locked stops working
Setting Cursor.lockState to Locked works normally at first, but after alt-tabbing to another window and back to the Unity editor (or... Read more
[HiDPI] switching launcher window between HiDPI window and HD hides grap...
How to reproduce: 1. Open Unity's launcher 2. Drag it from HD screen to HiDPI screen and back multiple times Expected result: graph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is lost when reconnecting SpriteColor Node in Fragment
- InvalidOperationException is thrown and list elements can't be added when a UxmlObject in a list has no attributes
- Warnings are thrown when entering play mode with standalone profiler open
- "Ctrl+C" and "Ctrl+V" keyboard inputs are not registered in Player when the build platform is WebGL
- The baked lightmap does not show up in the Player when the lightmap is placed in a Prefab which is loaded dynamically