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[iOS] Xcode project loses framework references with Google Play Games pl...
When Google Play Games plugin is added to Unity project, it cannot be successfully deployed to iOS without removing and adding some ... Read more
[Cache Server] Preferences window becomes unresponsive if local cache wa...
To reproduce:1) Create new project2) Plug in external drive3) Go to Edit -> Preferences -> Cache Server4) Set location to that... Read more
Video produces green artifacts on Metal
To reproduce:1. Open the attached project2. Wait until the lighting builds (should be a few minutes at most)Notice that the screen h... Read more
Asset bundle includes another bundle instead of a reference
How to reproduce:1. Open user's attached project2. In editor, go 'Assets > Build Asset Bundles'3. Go to 'Project/Assets/Streaming... Read more
Some Hindi text gets displayed incorrectly in Unity
Steps to reproduce:1. Download and open the latest attached project("Hinditext.zip")2. Observe differences between Google translate ... Read more
ProceduralMaterial.isCachedDataAvailable returns true, but material is l...
"Do nothing and Cache" option should generate the material and cache the data, then that data can be reloaded. This does not work. S... Read more
[Android] Wrong behavior with external/internal Application.persistentDa...
Steps to reproduce: 1) Download attached project "FilePermissions.zip" and open in Unity2) In Player settings, make sure Write Permi... Read more
Crash when clicking on "Project" tab
Reproduction steps:1. Open the attached project2. Click on "Project" tab3. Editor crashes Note, that this project was created with 5... Read more
In WebL build UI panel not showing as in Game View
How to reproduce: 1. Open attached project2. Open "UIShower" scene3. Look at the "DragAndDrop" panel and play it4. Build and Run it ... Read more
Memory leak when playing scene
To reproduce:1. Open attached project2. Open the "Cinema" scene3. Disable the Video Player component in the Screen object4. Play the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved