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[Android]Artifacts in video file on Android player
Reproduction steps: 1. Open the attached project “BugRepro” 2. Build And Run on Android 3. Observe the video Expected result:... Read more
Crash on Object::GetCachedScriptingObject when entering Play Mode
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/CrashKonijn/GOAP/Demos/Complex/Scenes/ComplexDemoScen... Read more
Assets Inspector information is no longer displayed when docking the Sea...
*Steps to reproduce:* # Open any Project # Open a Search Window through Window > Search > New Window # Enable the Search Windo... Read more
The Profiler ignores a modified targetFrameRate when profiling Edit mode
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play mode... Read more
[General] Package manager takes 15 minutes to load
After updating from 2021 to 2023/6, I've encountered a huge performance issue with the package manager. It takes forever to process ... Read more
[VisionOS] PolySpatial 1.2.3:Collider's enabled state on DebugPolySpatia...
Reproduction steps: 1. Create a new visionOS MR project 2. Create a new “Cube“ GameObject in the Hierarchy 3. Enter the Play Mode... Read more
PlayMode Emulation of the Eye Rig Projection Layer Shows Objects in Reve...
*Steps to reproduce:* 1. Create a Cube and Sphere and place the Cube in front of the Sphere 2. Create a new Projection Eye Rig... Read more
[Android] Soft keyboard is missing the "OK" button on Android
Reproduction steps: 1. Open the attached project “BugRepro” 2. Build And Run on Android 3. In the player, select any of the text... Read more
PropertyField with range attribute triggers change event when the value ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Editor, navigate to Test > My Editor Window 3. Observe the Con... Read more
Crash on D3D12DescriptorHeapManager::AllocateNewResourceInternal when G...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Go to Window > Rendering > Lighting 3. Generate Lighting Expec... Read more
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