Search Issue Tracker
Active
Votes
0
Found in
6000.0.22f1
6000.0.23f1
Issue ID
UUM-83878
Regression
No
Shader warning in 'HDRP/Lit': 'PUNCTUAL_SHADOW_LOW' is thrown after building High Definition 3D template
*Steps to reproduce:*
1. Create a new project using High Definition 3D Template
2. Build and Run the project
\\
*Actual results:* "Shader warning in 'HDRP/Lit': 'PUNCTUAL_SHADOW_LOW': macro redefinition. Previous definition found at Packages/com.unity.render-pipelines.high-definition/Runtime/Material/Lit/Lit.shader:14. at /home/ubuntu20-automation/Projects/HighDef3D/Library/PackageCache/com.unity.render-pipelines.high-definition@e4c6a936a4e8/Runtime/Lighting/Shadow/HDShadowAlgorithms.hlsl(9)" is thrown in the Console Window
*Expected results:* No errors or warnings are thrown in the console
\\
*Reproducible with versions:* 6000.0.23f1
\\
*Tested on (OS):* Ubuntu 20.4
\\
*Notes:* Warnings are clearable after Building
*
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
Add comment