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Objects activated during run time are not rendered
How to reproduce: 1. Open the attached project 2. Open the "example" scene 3. Enter Play mode 4. Press the "Is Showing" checkbox, th... Read more
[HLSLcc] bfi instructions with mask operators are incorrectly translated...
Reproduction steps: 1. Open project attached (ComputeBitOpTest.zip) 2. Open scene "Test". 3. Open project settings and change Graphi... Read more
Move Game Object To Unloaded scene on scene unloaded callback is possibl...
To reproduce: 1. Open attached project. 2. Run tests. Result: Moving game object to scene (which was unloaded), on sceneUnloaded ... Read more
[Regression] Build and Run tries to create Standalone executable named "...
Steps to reproduce: 1. Create new project 2. Press CTRL + B 3. When you are asked where to build just leave file name blank and pre... Read more
Prefabs and Undo leads to crash
Reproduction steps: 1. Open "MinimalReproProject.zip" 2. Open the "Main" Scene 3. Drag and Drop "Prefab A" from the Project window ... Read more
Editor becomes unresponsive when calling ScreenCapture.CaptureScreenshot...
How to reproduce: 1. Open the "Test" scene in the attached project. 2. Change the resolution of the game view to a fixed large value... Read more
Blit operation is tripled when another Camera is active in the scene
Reproduction steps: 1. Open the attached project. 2. Play the scene. 3. Open Window > Frame Debugger. 4. Enable it. Actual behavio... Read more
[Regression] Editor crashes on ShaderVariantCollection::GetShaderKeyword...
Steps to reproduce: 1. Open attached project "932299.zip" 2. Press on "Build/Build Windows" menu item *asset bundle containing shade... Read more
[OSX] Asynchronous functions and Task.Delay are not recognized on VS2017
To reproduce: 1. Open project 2. Open 'case_932658-Test2017.csproj' using VS2017 3. Open 'test' script using Unity editor Expected:... Read more
The function "GetComponentInParent" returns null when the parent object ...
Reproduction steps: 1. Open the attached project; 2. Build the scenes on Standalone platform; 3. Open the built project; 4. Click "L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow