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Fixed
Fixed in 6000.2.X, 6000.2.0a9
Votes
3
Found in
2021.3.44f1
2022.3.50f1
6000.0.22f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-83888
Regression
No
Incorrect GUID is present when replacing a different asset with an asset that has the same name
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the FindAssets window (NMY > Find Asset By GUID)
3. Drag and drop “/Assets/PrefabTest/P1.prefab“ to the “Search by reference” field
4. Observe that the “Search by GUID“ field is updated with “8d244ec4c93416a4cbf4cbbf664ebc55“
5. In the Project window, Right-click on “/Assets/PrefabTest/P1.prefab“ and click “Show in Explorer“
6. Without allowing Unity to refresh, In Explorer, delete “P1.prefab” and “P1.prefab.meta“
7. In Explorer, rename “P2.prefab“ and “P2.prefab.meta“ to “P1.prefab” and “P1.prefab.meta“
8. Click on Editor to refresh
9. Repeat steps 3-4
10. Open “P1.prefab.meta” in IDE
11. Observe GUID in 2nd line
Expected result: The “Search by GUID“ field shows the same GUID as the META file
Actual result: The GUID shown in the “Search by GUID“ field in the Editor differs from the GUID shown in the META file
Reproducible with: 2021.3.44f1, 2022.3.50f1, 6000.0.22f1
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Issue is still reproducible after Reporting the Prefab
- Modified date of Prefab is incorrect if these assets are VCS maintained
Workarounds:
- Reimport All
- Delete Library folder
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zalogic
Dec 15, 2025 20:38
Exact issue still happens on Unity 6.3.1f1.