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“InvalidOperationException: The BlobAssetReference is not valid.“ error ...
Reproduction steps: 1. Open the “ReproProject“ project 2. Enter Play Mode 3. Select the “Entities” SubScene in the Hierarchy wind... Read more
Double separation lines are present in a kebab dropdown menu
*Steps to reproduce:* # Open any Project # Navigate to Window > Search > New Window # Open the kebab menu on the right of the ... Read more
Nodes Icon problem
Hello. In this preview version of Unity 6, I encountered an issue where the icons of some nodes did not appear properly for the com... Read more
[VisionOS] Baked Lightmaps on PolySpatial Lighting node in ShaderGraph N...
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
[visionOS] PolySpatial Lighting Node is broken when Smoothness is set to...
Reproduction steps: 1. Open the attached “Repro“ project 2. Select the “Assets/PolySpatialLightingTest.mat“ Material in the Projec... Read more
Texture 2D reference links to missing documentation
*Steps to reproduce:* # Create a new project # Import attached png CherryTree_01_T_A.png # Press Cmd+K to open Global Search ... Read more
Quest apps lose head and controller tracking
*Repro Steps:* *Pre-requisites:* * Ensure you have the Sample Project open in Unity. * Connect Quest 2, Quest 3, or Quest Pro... Read more
Sprite Influence tab bones cannot be reordered.
*Steps to reproduce:* 1. Select any skinned sprite that has multiple bone influences per sprite. 2. Open Skining Editor and se... Read more
“Property offset falls outside of range for type in GetPropertyData” er...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play... Read more
Inspector Ping does not fully encapsulate an element with an icon in the...
How to reproduce: 1. Create a new Project 2. Create a Cube GameObject in the Hierarchy (Right-click -> 3D Object -> Cube) 3. Make... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion