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[Shuriken] Crashes on ParticleSystemParticles::element_assign with uniqu...
Steps to reproduce: 1. Download and import attached project.2. Press play.3. Wait for 3-5 secs. Crash! Notes: Sometimes windows just... Read more
[EventSystem] Selected button gets deselected if interactible is set to ...
1. Open attached project2. Open scene "test"3. Press play4. After few seconds all buttons will become white Note: on versions before... Read more
PolygonCollider2D is flickering when it is not directly assigned to Rigi...
To reproduce the issue follow the steps:1. Open "PolygonColliderBugReport" project2. Open "BugScene" scene3. Play the scene4. Ghost ... Read more
[GLES2][GLSL] Step function does not work properly if edge parameter is ...
Repro steps:1) Open the project with OpenGLES2 graphics API2) Notice the cube which is white3) Change the API to GLCore or DX4) Noti... Read more
[Shuriken] Child sub emitter cannot be rotated and emits only to one dir...
Repro steps:1) Open ShurikenRepro project I attached and particle_rotation_problem.scene2) Try rotating the children particle system... Read more
[WindowsBootstrapper] There is no choice in installation path for VS2015
To Repro:Run DA.Select VS2015.There is no way to select installation path of VS2015. It installs only to C:. Read more
[Substance] Crash when undoing Standard shader change to procedural mate...
Repro steps:1) Open the project and select any procedural material, that has Standard shader (Road_01 f.e.)2) Change the shader to M... Read more
[iOS] Native view controller rotates in all orientations when the applic...
Steps to reproduce: 1. Open attached project2. Notice that only 'Portrait' orientation is allowed in iOS Player Settings3. Build the... Read more
[WheelCollider] Moving vehicle over objects makes vehicle bounce
1. Open attached project2. Open scene "WheelColliderTest"3. Press play4. Drive forward over objects on ground and vehicle will start... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default