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Crash on rapid resolution change with image effects and large UI image
Repro steps:1) Open the project and TestResolution.scene2) Notice the scene has a RawImage in Canvas and SSAO on Main Camera3) Build... Read more
[OSX] Switching gpus editor crashes
Info:Switching the gpus results in null exception. Project Steps:1. Open any project with intel gpu.2. Switch to AMD. (I'm using gfx... Read more
[Shuriken] Crashes on ParticleSystemParticles::element_assign with uniqu...
Steps to reproduce: 1. Download and import attached project.2. Press play.3. Wait for 3-5 secs. Crash! Notes: Sometimes windows just... Read more
[EventSystem] Selected button gets deselected if interactible is set to ...
1. Open attached project2. Open scene "test"3. Press play4. After few seconds all buttons will become white Note: on versions before... Read more
PolygonCollider2D is flickering when it is not directly assigned to Rigi...
To reproduce the issue follow the steps:1. Open "PolygonColliderBugReport" project2. Open "BugScene" scene3. Play the scene4. Ghost ... Read more
[GLES2][GLSL] Step function does not work properly if edge parameter is ...
Repro steps:1) Open the project with OpenGLES2 graphics API2) Notice the cube which is white3) Change the API to GLCore or DX4) Noti... Read more
[Shuriken] Child sub emitter cannot be rotated and emits only to one dir...
Repro steps:1) Open ShurikenRepro project I attached and particle_rotation_problem.scene2) Try rotating the children particle system... Read more
[WindowsBootstrapper] There is no choice in installation path for VS2015
To Repro:Run DA.Select VS2015.There is no way to select installation path of VS2015. It installs only to C:. Read more
[Substance] Crash when undoing Standard shader change to procedural mate...
Repro steps:1) Open the project and select any procedural material, that has Standard shader (Road_01 f.e.)2) Change the shader to M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved