Search Issue Tracker
Fixed
Votes
0
Found in
6000.0.23f1
Issue ID
UUM-83884
Regression
Yes
[Linux] "Shutdown worker was forced killed because it kept running. Worker 2" error is thrown after creating a project on
Steps to reproduce:
1. Create a Mixed Reality or VR Multiplayer Template Project
2. Observe the Console
Actual results: "Shutdown worker was forced killed because it kept running. Worker 2" error is thrown
Expected results: No errors or warnings are thrown
Reproducible with versions: 6000.0.23f1
Not reproducible with versions: 6000.0.22f1
Tested on (OS): Ubuntu 22.04
Not reproduced on: macOS Sonoma 14.5 (Intel)
Note: Warning is clearable
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note:
Fixed by another internal issue: UUM-83635: [Linux] Error "Shutdown worker was forced killed because it kept running. Worker x" logged after general Editor use on Ubuntu 24