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Fixed in 2022.3.6f1, 2023.1.5f1, 2023.2.0a23



Found in





Issue ID




ArgumentNullException and Assertion failed errors thrown when enabling Opaque Texture, using the Hierarchy search bar, and viewing the Scene tab in Play Mode



How to reproduce:
1. Open the ““
2. Enter “SampleScene“
3. Select “URP-High Fidelity“ in Assets → Settings and enable “Opaque Texture“ in the Inspector
4. Enter Play Mode
5. Select the Scene tab
6. Write any characters in the Hirearchy search bar

Expected result: No errors are in the Console
Actual result: ArgumentNullException and Assertion failed errors are in the Console

Reproducible with: 2022.2.15f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a16
Not reproducible with: 2020.3.481, 2021.3.25f1, 2022.2.14f1

Reproducible on: Windows 10

Workaround: Make sure the Scene is not visible in Play Mode

  1. Resolution Note (fix version 2023.2.0a23):

Comments (7)

  1. jintronix_tech

    Jul 13, 2023 19:02

    Makes 2022.3 LTS search pretty much unusable, console is infinitely spammed.

  2. KrystofZacek

    Jul 10, 2023 15:55

    Serious bug. Cannot search in hierarchy anymore. How could you have released 2023.1.3f1 wirh such a showstopping bug? Two weeks without a fix already!

  3. lx38

    Jul 04, 2023 02:36

    Please fix this stupid problem ASAP in 2022.3 LTS !!!

  4. Baawk

    Jun 16, 2023 19:17

    I've stumbled across this issue when editing prefabs in context as well. It happens with any kind of prefab, including empty GameObjects turned into prefabs in scenes that contain at least one enabled camera.

  5. jeffomatic

    Jun 08, 2023 22:05

    I'd like to second Alec100_94's comment: I'm experiencing this issue doing in-place edits of prefabs. As far as I can tell, it happens with pretty much any prefab regardless of content.

  6. alec100_94

    Jun 03, 2023 20:04

    This also seems to be an issue in 2022.3 LTS, with editing prefabs in-place. The console will be spammed with errors and the screen will go black (with Opaque Texture). Can't return back to normal scene view without entering play mode, or changing a setting on the render pipeline asset.

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