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Fixed in 13.0.0

Fixed in 12.x.x



Found in [Package]


Issue ID




NullReferenceException is thrown in Universal.ShadowCasterGroup2DManager when entering/exiting Play Mode

Package: Scriptable Render Pipeline Universal


How to reproduce:
1. Open a new URP project
2. Enter Play Mode
3. Exit Play Mode

Expected result: No errors are thrown in the Console
Actual result: "UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager.OnPlayModeStateChanged" error is thrown in the Console

Reproducible with: 12.0.0 (2021.2.0b9, 2022.1.0a6)
Not reproducible with: 7.7.1 (2019.4.30f1), 10.6.0 (2021.1.17f1), 11.0.0 (2021.1.19f1), 12.0.0 (2021.2.0b8, 2022.1.0a5)

  1. Resolution Note (fix version 13.0.0):

    A fix for this issue is available on Unity 2022.1.0a12 and above

Comments (5)

  1. Hafazeh

    Aug 13, 2022 12:07

    how am i getting this in 2021.3.8f.1??? is there a fix for LTS?

  2. kit_qt

    Sep 20, 2021 09:28

    Ye Vitya krosavcheg, bolshoi molodec

  3. kamil-dawidow

    Sep 20, 2021 06:48

    When is a fix coming? NRE thrown on every play mode exit is really annoying and might hide other bugs.

  4. CyRaid

    Sep 16, 2021 04:53

    Oops, someone forgot to do a null reference check! Quite an annoying error though.

  5. oobartez

    Aug 30, 2021 15:40

    This bug makes it impossible to upgrade to 2021.2.0b9.

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