Search Issue Tracker
Fixed in 2019.3.X
Votes
21
Found in
2019.3.0a7
Issue ID
1166083
Regression
Yes
Polygon Collider 2D is missing Edit Collider button in the Inspector window
How to reproduce:
1. Create a new project
2. Create a new gameObject and add the Polygon Collider 2D collider to it
3. Observe Inspector window
Expected result: There is a button next to to the Edit Collider text allowing to edit the collider
Actual result: The button next to to the Edit Collider text is missing meaning the user can't edit the collider
Reproducible with: 2019.3.0a7, 2019.3.0a8
Not reproducible with: 2017.4.29f1, 2018.4.3f1, 2019.1.8f1, 2019.2.0b8, 2019.3.0a6
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GetPreferedValue" returns max value when using auto-sizing
- UI Builder doesn't update the style sheet when using "Extract inline style" right-click option
- “Assertion failed on expression” errors thrown when undoing Nodes creation with keyboard shortcut
- Crash on various stack traces when using Texture2D.CreateExternalTexture() while rendering
- Clicking on section text in Node Library > Context folder throws NullReferenceException errors
ShadowKiller2307
Sep 16, 2019 15:18
I have the same issue :(
But actully the user can edit the collider by tweaking the Points of the collider by hand under the "Points"-menu. This isn't really a solution, just a workaround. It takes much time in order to edit a collider like that