Search Issue Tracker
Fixed in 2019.3.X
Votes
21
Found in
2019.3.0a7
Issue ID
1166083
Regression
Yes
Polygon Collider 2D is missing Edit Collider button in the Inspector window
How to reproduce:
1. Create a new project
2. Create a new gameObject and add the Polygon Collider 2D collider to it
3. Observe Inspector window
Expected result: There is a button next to to the Edit Collider text allowing to edit the collider
Actual result: The button next to to the Edit Collider text is missing meaning the user can't edit the collider
Reproducible with: 2019.3.0a7, 2019.3.0a8
Not reproducible with: 2017.4.29f1, 2018.4.3f1, 2019.1.8f1, 2019.2.0b8, 2019.3.0a6
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
ShadowKiller2307
Sep 16, 2019 15:18
I have the same issue :(
But actully the user can edit the collider by tweaking the Points of the collider by hand under the "Points"-menu. This isn't really a solution, just a workaround. It takes much time in order to edit a collider like that