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[Vulkan] [Android] Visual corruption is visible on some Android devices ...
How to reproduce: 1. Open the “IN_76347” project 2. In the Build Settings make sure Android platform is selected 3. In the “Run ... Read more
Ligtmaps disappear when entering the Play Mode
How to reproduce: 1. Open the “IN_75657” project 2. Open the “TestScene” 3. Press Window → Rendering → Lighting → Generate Light ... Read more
URP Decal instanced rendering breaks and spams warnings when it is enabl...
How to reproduce: 1. Open the user-attached project “UrpDecalInstancingBug” 2. Open the “SampleScene” scene 3. Enter the Play Mod... Read more
Physics.IgnoreCollision method does not work when used on a disabled Gam...
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Enter the Play mode... Read more
Empty data buffer gets passed to OnAudioFilterRead when using Video Player
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the “Assets/Scenes/SampleScene” scene 3. Open the “Assets/in... Read more
The Update() method gets called on a disabled script when added and disa...
Reproduction steps: 1. Open the attached “bugreport” project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play mode... Read more
Entities netcode predicted spawn component values are incorrectly revert...
Steps to reproduce: 1. Download and open the project from the attached Google Drive link 2. Set the preloader (Tools -> Scene Auto... Read more
CustomStyleProperty can't be retrieved when its value is set in pixels
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/UXMLTest” Visual Tree Asset using UI Builder window ... Read more
Crash on ProgressBadge::ProgressBadgeOfSize when pressing the Fix button...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Go to Edit > Project Settings > XR Plug-in Management > Project V... Read more
An added component is being removed form the prefab when reimporting the...
How to reproduce: 1. Open the “IN_76367” 2. In the project window select the “Test” prefab 3. In the Inspector add the “TestScrip... Read more
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