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The particle system prewarm flag is ignored when calling the Start funct...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Pre... Read more
[Android][OpenGL] Soft Shadows contain artifacts when the OpenGL Graphic...
Reproduction steps: 1. Open the attached “ShadowTest_16” project 2. In the Build Settings window, switch to the Android build ta... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
Crash on "block_merge_next" when entering PlayMode in a scene from the "...
Steps to reproduce: 1. Open the attached “Polygon-PerfTest” project 2. Open the “Demo” scene 3. Observe the crash Reproducible... Read more
Extra usage of system code and data is created when using the Input Syst...
How to reproduce: 1. Create a new project 2. Install the “Input System” package (Windows → Package Manager) 3. Open the project f... Read more
GizmoType.InSelectionHierarchy not detected correctly when NotInSelectio...
UPDATED: How to reproduce: 1. Open the attached project "GizmosSelectedInHeirachyTests.zip" 2. Open "TestGizmoBehaviourDrawer.cs" ... Read more
[Quest] Hinge Joint breaks rotation limits and starts looping in spinnin...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Ruthvik Room.unity” Scene 3. Enter the P... Read more
Physical properties of the GameObject are not changing when Layers are s...
How to reproduce: 1. Open the “switchlayersbug“ project 2. Open the “OutdoorsScene“ 3. Enter the Play Mode 4. Press the Space ke... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled