Search Issue Tracker

0
votes
By Design

[LWRP] Render texture is allocating 0.9 Gb of memory when having nothing...

Package: Scriptable Render Pipeline Lightweight

-

May 22, 2019

-

Version/s: 5.7.2

To reproduce:1. Open attached project 'LighweightCameraColorTexture.zip"2. Switch the platform, tick "Development build" and "Autoco... Read more

0
votes
By Design

[Camera] Preview window doesn't maintain its size on assigning render te...

Camera

-

May 27, 2019

-

Version/s: 2018.2.0a6, 2019.2.0b4

Preview windows shrink on assigning render texture, Steps to Repro:1. Create a new Project2. Project window > right-click > Re... Read more

0
votes
Won't Fix

[Camera] Properties doesn't reset for Render Texture

Camera

-

May 27, 2019

-

Version/s: 2019.2.0b4

Reset functionality is not working for Render Texture Steps to Repro:1. Create a new Project2. Project window > right-click > ... Read more

0
votes
By Design

[Presets] Unable to add Render Texture preset to Preset Manager

Asset - Importers

-

May 27, 2019

-

Version/s: 2019.2.0b4

Steps to Repro:1. Create a new Project2. Project window > right-click > Render Texture3. Select Render Texture > Click on P... Read more

0
votes
Fixed

Bug Reporter doesn't launch when trying to open it from the Editor or cr...

Bugreporter

-

May 06, 2019

-

Version/s: 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4Not reprod... Read more

0
votes
Fixed

[iOS] SystemInfo.systemMemorySize sometimes reports Physical Memory unde...

iOS

-

May 17, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

SystemInfo.systemMemorySize uses sysctl to get Physical Memory size on iOS but sysctl has not been working since iOS 9 due to Privac... Read more

0
votes
Duplicate

[Lighting][iOS][Metal] Bounced light is inverted using both Enlighten an...

Progressive Lightmapper

-

May 27, 2019

-

Version/s: 2019.2.0a7, 2019.3.0a1

To reproduce:1. Use project attached by QA2. Clean GI Cache and Rebake lighting (Albedo scene)3. Build and run on iOS Expected resul... Read more

0
votes
Duplicate

[Alembic] Empty GameObjects are created when applying changed properties...

Package: Alembic Importer

-

May 15, 2019

-

Version/s: 0.1.2

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1154609.zip" Unity project2. In the Project tab, select the "... Read more

0
votes
Fixed

ParticleSystem Trails cause artefacts when using SetParticles in LateUpd...

Visual Effects - Legacy

-

May 19, 2019

-

Version/s: 2018.3.13f1, 2019.1.0f1, 2019.1.0f2, 2019.2.0a11, 2019.3.0a1

Steps to reproduce:1. Open a new project and import "bugreport_20190519_particle_trails.unitypackage" package2. Open "Demo" scene3. ... Read more

0
votes
Fixed

GameObjects with HideFlags.HideInHierarchy prevent Scene Visibility from...

Scene Hierarchy

-

May 20, 2019

-

Version/s: 2019.1.0a13, 2019.1.3f1, 2019.2.0a1

How to reproduce:1. Open tester-attached script (HiddenObject.cs)2. Open any Unity project and import the script3. Attach the script... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.