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Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...
How to reproduce:1. Install Link Shell Extension2. Create a new project3. Create a Symbolic link to a folder outside the Assets fold... Read more
Hub shows inaccurate storage space when installing a new version or addi...
How to reproduce:1. Open Unity Hub2. Installs>Add3. Select any version4. Check your computer space and compare it to what Unity H... Read more
Timeline extrapolation indicator is almost invisible when using Personal...
How to reproduce:1. Open attached project "ExtrapolationInvisible.zip"2. Open Timeline window3. Select "GameObject" in the Hierarchy... Read more
Profile percentages for a CustomSampler change when recording is stopped...
How to reproduce:1. Open the attached project "bug-profiler-load-timings.zip" and scene "SampleScene"2. Open the Profiler window3. E... Read more
[UAAL][GoogleVR][Android] Unity build fails complaining about ligbvr-aud...
How to reproduce:1. Open attached "StrippedProject"2. Build Android application Expected result - Build is successfulActual result -... Read more
EditorWindow.OnDestroy is called twice when closing a custom Editor window
How to reproduce:1. Open user-submitted project (QuickSourceCheck)2. In the toolbar select Window > My Window3. Close the custom ... Read more
[UWP] InputField's text isn't selected when focusing InputField
Steps to reproduce:1. Download attached project2. Switch to UWP platform3. Run in Editor then tap on InputField and notice that all ... Read more
InvalidOperationException thrown when multiple InputAction instances usi...
Reproduction steps:1. Open the attached Project from "1157221.zip"2. Open and Play "test" Scene3. Stop the Play Mode Expected result... Read more
[iOS] Player crashes when project build includes Video Player and an emp...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device---Crash occurs--- Repro... Read more
[VCS] "Invalid AssetDatabase path" warnings for IsOpenForEdit with built...
How to reproduce:1. Create a new project2. Change its version control mode to use Perforce (No input is needed, simply changing the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names