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Methods using IJobEntity are not properly code-generated when the System...
How to reproduce: 1. Open the user-attached project “Hopeful Dumpster Fire” 2. Open the “SampleScene” scene 3. Enter the Play mod... Read more
Arabic font is not rendered in Game View when Advanced Text Generator is...
Reproduction steps: 1. Open the “BugRepro” project 2. Open the “Assets/Scenes/MainMenu” Scene 3. Open the “Assets/UI/UXML (UI Bui... Read more
[Text Mesh Pro] Environment Map Rotation parameters are not changing any...
Reproduction steps: 1. Open the attached “TextMeshProBugs.zip” 2. Select “Bump Rotation” GameObject and go to the Environment Map ... Read more
InputSystem reroutes a keyboard character into the TextField when charac...
How to reproduce: 1. Open the “TextFieldInputBug.zip“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Press the “X“ ... Read more
[IOS] Crash on "il2cpp::gc::GCHandle::Free" when App returns to foreground
How to reproduce: 1. Open the Project attached in the Google Drive in the comments 2. Build the Project for iOS 3. Edit the metho... Read more
Search Windows opened from the Project Browser and Windows Menu act diff...
*Steps to reproduce:* # Create a "Universal 3D" Project # Open the Search Window from the Project Browser button # Observe tha... Read more
[Quest] On-screen keyboard fails to open on first attempt when closing i...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open Build Settings 3. Switch to the Android Platform 4. In the ... Read more
The Game view freezes and error "InvalidOperationException: Trying to us...
How to reproduce: 1. Create a project with URP 3D sample 2. Open the “GardenScene“ 3. Open the “Assets>Settings>PC>PC_High_Render... Read more
VirtualFileSystem crash because of data races.
Due to race conditions in various VFS components a crash is likely to happen. *Steps to reproduce:* This bug is difficult to... Read more
Unable to type in the UI Toolkit Text Field when in UWP Player
How to reproduce: 1. Open the attached project "IN-76779.zip" 2. Build And Run the project for UWP 3. Type "aaa" in the Text Fiel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map
- Artifact appears when generating a Mipmap on Normal map texture and Android platform is selected