Search Issue Tracker
Fixed
Fixed in 2022.3.37f1, 6000.0.9f1, 7000.0.0a1
Votes
1
Found in
2022.3.30f1
6000.0.3f1
7000.0.0a1
Issue ID
UUM-72363
Regression
Yes
URP Decal instanced rendering breaks and spams warnings when it is enabled at runtime
How to reproduce:
1. Open the user-attached project “UrpDecalInstancingBug”
2. Open the “SampleScene” scene
3. Enter the Play Mode
4. Observe the Console
Expected results: There are no warnings spammed into the Console
Actual results: There are “Property (_DecalLayerMaskFromDecal) exceeds previous array size (250 vs 1). Cap to previous size. Restart Unity to recreate the arrays.” warnings spammed into the Console
Reproducible with: 2022.2.0a12, 2022.3.30f1, 6000.0.3f1
Not reproducible with: 2021.3.38f1, 2022.2.0a11
Reproducible on: Windows 11 Pro
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Add comment