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Package Validation Warning upon sample Sim Env Content Installation
+What Happened+ After installing the sample XR Simulation Environments from the public Github via AR Environment Overlay there is a ... Read more
Prefab overrides don't recover missing managed references
Reproduction steps: # Open the attached “Repro“ project # Open the “Assets/SceneB.unity“ Scene # Replace all “StringContainer“ ... Read more
Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/MainMenu.unity“ Scene 3. Clear the Console 4... Read more
[URP] Invalid update of shader stripping settings
https://unity.slack.com/archives/C06GBDM747R/p1715944727978929 Read more
The Sprite Renderers are looking for Secondary Textures from the wrong p...
How to reproduce: 1. Open the “ReproAtlas“ project 2. Open the “SampleScene“ 3. Click on “Create > 2D > Sprite Atlas“ 4. Set Max Tex... Read more
An emoji is not shown in the UI Builder Viewport and the Game view when ...
How to reproduce: 1. Open the “ReportBug“ project 2. Open the “969-UIToolkit-Blending“ scene 3. Open the “Window > UI Toolkit > U... Read more
Burst compilation error "BadImageFormatException: Expected reference typ...
How to reproduce: 1. Open the “Reproduce-BadImageFormat“ project 2. Enter the Play Mode 3. Observe the Console window Expected... Read more
"StackOverflowException" error is thrown when two locales use each other...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Enter Play Mode 3. Observe the Console Expected result: No erro... Read more
Shadows do not appear on the Material with a custom shader which uses sc...
How to reproduce: 1. Open the “hdrp_gamecore_bug_shader“ project 2. Open the “OutdoorsScene“ 3. Observe the “Plane“ and “custom h... Read more
Data corruption when adding the data from one NativeList<T> to the other...
How to reproduce: 1. Open the “ReproNativeList“ project 2. Open the “SampleScene” 3. Add “TestTwo.cs“ to a GameObject 4. Enter t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map