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[SG] Baked GI Node doesn't have inputs on creation
*Steps to reproduce:* 1. open a shaderrgraph 2. create a baked gi node *Actual results:* it has inputs *Expected resul... Read more
Serialized variable value is overwritten on the existent object instead ...
How to reproduce: 1. Open the user-attached project “SRJsonTest” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Obse... Read more
[Linux] Crash on libc_free when closing Stream Reader which reads file c...
Reproduction steps: 1. Open the attached “ZipCrashProject” 2. Edit “Assets/NewBehaviourScript.cs” script, so that the project path... Read more
Error “InvalidOperationException while resolving binding ‘Eye Gaze Rotat...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Ass... Read more
Crash when attempting to initialize XR SDK while entering Play Mode
Reproduction steps: 1. Open the attached “repro_IN-76121“ project 2. Open “\Assets\_Scenes\BasicScene.unity“ 3. Enter the Play Mo... Read more
Inspector is not using the result of the last CreatePropertyGUI call whe...
How to reproduce: 1. Open the attached project “CreatePropertyGUI” with “Layout_2Displays” layout file 2. In the Project window clic... Read more
“ArgumentException: Trying to use an invalid resource (pass Motion Blur)...
Reproduction steps: 1. Create and open a 2D URP sample project 2. In the Hierarchy Window, select the “Main Camera” GameObject 3.... Read more
There are no checkboxes to enable and disable Volume Profile effects whe...
How to reproduce: 1. Create and open a new HDRP project 2. Open Edit>Project Settings...>Graphics>HDRP Global Settings Expected... Read more
Memory Leak when using InstantiateAsnyc to instantiate a large Prefab
How to reproduce: 1. Open the “IN-76682_repro“ 2. Open the “SampleScene“ 3. Enter Play Mode 4. Select the “Example“ GameObject ... Read more
Bloom effect is different from a standalone platform when a Scene uses H...
Reproduction steps: 1. Open the attached “ReproProj” project for a standalone platform 2. Open “Assets/Scenes/Scene1.unity” Scene 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map