Search Issue Tracker
[ShaderGraph][URP Sample] TerminalScene screens broken, shader error in ...
*Steps to reproduce:* # Create a new project from the Universal 3D sample template. # Observe console. *Actual results:* Shad... Read more
Event handlers are preventing operations when trying to copy or paste HT...
Reproduction steps: 1. Open the attached “WebGLCopy.zip” project 2. Build and Run for WebGL (File > Build And Run) 3. In the Play... Read more
Crash on TransformAccessDestroyCallback when removing a URP Decal Projec...
Steps to Reproduce: 1. Open the “user’s attached project” 2. By right-clicking in the Hierarchy create a “Rendering\URP Decal Proj... Read more
[macOS] Crash on __pthread_kill when Exporting a Package while another ...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Go to Assets > Export Package 3. Select all Assets 4. Press the ... Read more
[Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setB...
Reproduction steps: 1. Open the attached “mobile2” project 2. Build and run the Player (File > Build And Run) 3. Observe the Play... Read more
Crash on BatchRendererCullingOutputs::SyncFences when navigating through...
Reproduction steps: 1. Open the attached “repro_IN-75893“ project 2. Open the “00_Scenes/Main Scene.unity“ 3. Enter the Play Mode... Read more
[Regression] macOS: Package Manager does not create a default cache dire...
*Steps to reproduce:* # From macOS, delete Package Manager's default asset cache directory (the _Unity_ folder). The default cache... Read more
Binary Reproducibility is broken when the same project uses RemoteConten...
How to reproduce: 1. Download the [WinMerge |https://winmerge.org/downloads/?lang=en]application 2. Open the “Project IN-76465” pr... Read more
[iOS] Memory leaks when using the SslStream class
How to reproduce: 1. Open the attached project "ssl_strem_dispose.zip" 2. Build and Run the Scene "SampleScene" on iOS 3. Launch ... Read more
Mesh is not rendered in the Player when using mesh.indexBufferTarget and...
How to reproduce: 1. Open the user-attached project “UnityCrashMay24” 2. Build and Run the “SampleScene” scene 3. Observe the Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map