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Changes to Grid Objects with a brush are discarded on entering Play Mode...
Reproduction steps: 1. Open "MinimalReproProject" 2. Open the "Main" Scene 3. "Window" -> "Tile Palette" 4. Select "Wall Brush" ins... Read more
Transform tools' Axis offset when using hierarchy search
To reproduce: 1. Create empty project, select a camera 2. In Scene view select one of the transform tools (example: click W for Move... Read more
Assertion failed: Invalid mask passed to GetVertexDeclaration() when usi...
Steps to reproduce: 1. Open the attached project 2. Open the ExampleScene scene 3. Play the scene 4. Observe the errors Actual resu... Read more
Cursor.lockState and moving window causes window to go out-of-screen
Reproduction steps: 1. Open the attached project "BugReport_LockMouse_RepositionsWindow.zip"; 2. Select File -> Build & Run; 3. As s... Read more
[Collider2D] 2D Colliders on a prefab crashes when entering to Play mode
To reproduce: 1. Download attached project "932576.zip" and open in Unity 2. Open "BattleScene" scene 3. Enter Play mode Expected ... Read more
HandleUtility.GUIPointToWorldRay returns different results depending on ...
To reproduce: 1. Open the project, attached by the tester (eventBug.zip) 2. Open the "scene" scene 3. Open Window -> MyWindow 4. Cl... Read more
Object with cloth component prints infinite console messages when switch...
To reproduce: 1. Open any project 2. Create a cube, add cloth component 3. Scroll the Inspector window, or hover on different window... Read more
Giving CanvasRenderer dynamic meshes creates a memory leak
Steps to reproduce: 1. Download the newest attached project("Repro.zip") 2. Enter Playmode 3. Open profiler 4. Look at memory usage ... Read more
UriFormatException: Invalid URI when parsing file path with WWW class
Steps to reproduce: 1. Open attached "errorWWW.zip" Unity project 2. Open scene “Test” 3. Click on “GameObject” object in the Hierar... Read more
[Timeline] Clip Offset Rotations values are not returning entered values
Steps to reproduce: 1. Open the attached project 2. Open the RotationBug scene 3. Select the Cube in the Hierarchy view 4. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow