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Under Consideration for 2021.3.X, 2022.3.X
Votes
0
Found in
2021.3.38f1
2022.3.29f1
6000.0.2f1
Issue ID
UUM-72367
Regression
No
Empty data buffer gets passed to OnAudioFilterRead when using Video Player
Reproduction steps:
1. Open the attached "ReproProj" project
2. Open the “Assets/Scenes/SampleScene” scene
3. Open the “Assets/ingest” script
4. In the Code editor, attach the Unity Debugger (In Visual Studio it’s done by clicking on the “Attach to Unity” button)
5. Enter the Play mode
6. In the Code editor, insert a breakpoint at the line 9 of the “ingest” script
7. Once it reaches the breakpoint, inspect the data buffer in the Autos window
8. Observe the results
Expected Result: The data buffer is not empty
Actual Result: The data buffer is empty
Reproducible with: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1
Reproducible on: Windows 11 Pro
Not reproducible on: No other environments tested
Note: When the “ingest” script is disabled in the “Audio Source” GameObject before entering the Play mode, and then enabled after entering the Play mode, the data buffer is not empty
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