Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1f1
Issue ID
757799
Regression
Yes
Crash when game object that is a child of a missing prefab is deleted
Reproduction steps:
1. Open attached "test0" Unity project.
2. Open "Scenes > Spells Test" scene.
3. Expand and delete "UI Parent > UI > FPS Text" in the hierarchy.
4. Unity crashes on "std::_Move<SingleObjectUndo * __ptr64,SingleObjectUndo * __ptr64>".
Not reproducible with:
5.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Piroshi001
Mar 12, 2016 04:10
I Have the same problem with unity 5.3.2