Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0f4
Issue ID
754704
Regression
No
[AsyncUpload] Editor allows to set syncUploadBufferSize bellow 2 which leads application to crash on startup
To reproduce the issue follow the steps:
1. Create new or open any project
2. Gp to Quality settings and change asyncUploadBufferSize to 0 (this should not be allowed according documentation)
3. Build a project
4. Play
5. Application freezes
Workaround: Set asyncUploadBufferSize above 1 as documentation have stated.
Reproduced in 5.3.1p1 (7d3d8e90548b), 5.3.0f4 (2524e04062b4)
In 5.2.2p4 (93d0b2db7c56) this option does not exist
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment