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1
votes
Fixed

Radius and radiusVariance variable of Input.GetTouch always return unexp...

iOS

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Dec 21, 2015

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Version/s: 5.4.0b1

1. Run the attached project (or use any script that shows values of radius and radiusVariance variable of Input.GetTouch) on iOS and... Read more

0
votes
By Design

altitudeAngle and azimuthAngel variable of Input.GetTouch always return ...

iOS

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Dec 21, 2015

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Version/s: 5.4.0b1

1. Run the attached project (or use any script that shows values of altitudeAngle and azimuthAngel variable of Input.GetTouch) on iO... Read more

0
votes
By Design

On Android Input.GetTouch (i).deltaTime 0.00X value is always changing a...

Input

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Dec 21, 2015

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Version/s: 5.4.0b1

1. Run the attached project (or use any script that shows values of deltaTime variable of Input.GetTouch) on Android device 2. Touch... Read more

0
votes
Fixed

[Particles] Invalid AABB / InFinite errors in 5.3.1

Visual Effects - Legacy

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Dec 18, 2015

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Version/s: 5.3.1f1

When (some) particle systems are activated the Debug.Log spews Invalid AABB result / InFinite(d) errors. It seems to be only with pa... Read more

0
votes
By Design

BuildAssetBundles creates an extra empty assetbundle for the output folder

Asset Loading

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Dec 20, 2015

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Version/s: 5.3.1f1

Repro steps: 1) Open the project 2) Click Assets -> Build Bundles 3) Notice in the Output folder there is empty Output assetbundle 4... Read more

0
votes
Not Reproducible

[tvOS] Artefacts on materials when running with GLES2/3

tvOS

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Dec 21, 2015

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Version/s: 5.3.1f1

To Reproduce: 1. Build the attached project for tvOS. 2. Deploy with GLES2 backend. 3. Observe that all the materials in the scene ... Read more

0
votes
Fixed

[Editor]Object reference missing after clicking on it and editing its an...

Animation

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Dec 19, 2015

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Version/s: 5.3.1f1

Reproduction steps: 0) Look at atached gif. 1) Open "Test" project, proceed to scene "Stage1" 2) Click play - everything works as ex... Read more

6
votes
Fixed

Multiline Keyboard on iOS devices looks weird

Input

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Dec 21, 2015

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Version/s: 5.4.0b1

1. Run on some iOS device script that opens device`s keyboard with multiline: keyboard = TouchScreenKeyboard.Open("", TouchScreenKey... Read more

0
votes
By Design

[FrameDebugger] Displayed vertex and index counts are much larger than t...

Graphics - General

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Dec 21, 2015

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Version/s: 5.3.0f4

Static batch draw calls with just two cubes display vertex/index counts of 5000. Read more

0
votes
By Design

Builds compiled with 'Fast rebuild' don't start on low system resources.

WebGL

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Dec 18, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open project 2. Open scene "area 001" 3. Build to webGL with fast rebuild enabled. 4. Try to open in edge or mozill... Read more

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