Search Issue Tracker
Fixed in 5.3.2
Votes
4
Found in
5.3.0f4
Issue ID
752178
Regression
Yes
[iOS] Bitcode is not enabled in libiphone-lib.a
To Reproduce:
1. Build any project for ios.
2. Observe that 'bitcode' is not enabled in Build Settings.
3. If it's enabled, it will fail with:
"
ld: '/Users/paulius/Downloads/bitcode_test_1/b1_531f1_debug/Libraries/libiPhone-lib.a(LibEntryPoint.o)' does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target. for architecture armv7
"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
Add comment