Search Issue Tracker
Fixed in 5.4.0
Votes
4
Found in
5.3.0f4
Issue ID
754856
Regression
No
Unregistered icall error using ParticleSystem.EmissionModule.enabled on iOS/Mono2x
How to reproduce:
1. Open attached project
2. Build to iOS and run
- Note how the application freezes on the device and there is an error in Xcode:
Unregistered icall 'UnityEngine.ParticleSystem/EmissionModule:SetEnabled (UnityEngine.ParticleSystem,bool)'
- This is not reproducible when building with IL2CPP
- Reproduced in Version 5.3.1f1 (3b3e8231502f), Version 5.3.0f4 (2524e04062b4), Version 5.4.0a6 (97b6a3660dbf)
- Blocked from testing older versions due to EmissionModule errors
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
Big_Friggin_Al
Dec 21, 2015 03:23
This is listed as a severity 3, which means 'workaround is possible', what is the workaround?